This post has been a long time coming, as it has been a while since there has been an update and much has happened in the last two months! First, with regards to our D&D 5E game, our adventurers find themselves staring their journey in the darkness of the Jungles of Chult! We have also somehow (miraculously!) all survived a whole three levels in Meatgrinder Mode. Yay for us!
Just before leaving (possibly forever) into the dark arboreal canopies that cover the majority of the continent of Chult, we decided to spend one last day in the warm, comfortable embrace of Port Nyanzaru ?, the last bastion of civilization for the foreseeable future. We went shopping for canoes for the long river journey ahead and grabbed a armful of quests in the process.
Desperately in need of coin for our journey, we made a final stop to the the casinos and bet on the dinosaur races! Many of us even participated:
The following week, we took on a ghoul bounty from Fort Belluarian with the help of our new druid guide Qawasha and his little sidekick Weed.
This post ends up on a sad note, as our long-time friend and playing companion Mikaela is moving away from the area. We are sad at your leaving at the same time joyous at to your new-found opportunities. Regardless, you will be missed Mikaela, and I think I speak for everyone when I say we always will have room at our table for you.
At the same time our good friend Matt has also moved before the start of the current campaign as well. While you might not have moved across the entire country, you are already missed during the games and a spot is ready for you at any time.
Well, its time to start a new Forgotten Realms campaign, and by group vote we have chosen to do the Tomb of Annihilation! Prepare your tears and pray to your gods, because hard core meat grinder mode is coming your way, and we are all probably going to die. Fun times!
We started Session 0 being sent by sea to Chult and being stopped by both pirates and a giant turtle dragon demanding taxes. Session 1 continues as we romp around Port Nyanzaru as we get our bearings in the last bastion of civilization before entering the savage jungles of Chult. Most of the session ended up with us searching for survival supplies and scrounging for information about the jungle before we are openly mugged in the streets of the town by thugs. For more details, feel free to read the Game Journal.
Hope everyone has a wonderful Thanksgiving. Don’t forget to mention what dinosaur you want below!
Yesterday we had the final session for our Curse of Strahd campaign! We all decided to dress up as our characters.
Grant as the wizard Alethra.
Finally we got to the game itself! We continued down the dark castle of the vampire lord Strahd, culminating in a huge battle against his vampire hordes!
Eventually, due to a slight mishap in dimensional travel ,Alethra is forced to use her 9th level spell Wish mid-battle to get everyone back into the fight with Strahd:
A great game to end a great campaign! For more details on the actual storyline, feel free to head on over to the game notes. Also, thank you everyone for bringing the food! I would like to personally give a shout out to Mikaela and Matt in particular, the former for bringing just a ton of food and drinks and the latter for bringing the unique bear stew out of a bear he hunted himself.
With the end of this campaign we are also seeing some players leaving. Know that you will always have a spot on the D&D table at any time, and you will be dearly missed.
And one final shout out to Cartman, Andy’s dog that sadly passed away over the weekend. You’ll be missed, you little monster.
I hope we see everybody who is coming next time for our new campaign: Session 0 of the Tomb of Annihilation! I know I’m excited. See everyone on November 12th!
If you have any images you want to share, feel free to do so in the comments section below!
It’s been a busy bunch of weeks in our various games on the weekends. For many of us, we are nearing (or have surpassed!) level 20 in our Forgotten Realms campaign. A few of us have been playing their characters for several years since level 1. That’s a pretty damn cool achievement! The last few sessions we have been wrapping up the final mysteries of of Barovia. We have been seeking the origins of the Old Vampire himself and destroying a coven of witches preying upon the poor citizens of Velaki. We even saved a basement of children in the process. In addition, we did a short sidequest to free 111-Rook’s brother, 13! For more details, don’t hesitate to head on over to the 5e game notes, written by our wonderful stenographer Sam. Later tonight, we finally step into the depths of Strahd’s castle itself. Personally, I am super excited. Adventure awaits!
In regards to our Star Wars: Smuggler’s Run, the space horror continues as our intrepid crew is forced into a bizzarre cube of living biomass the size of a planet floating in space. In a last ditch attempt to repair their ship enough to leave the horrific Otherspace in which they find themselves after a catastrophic hyper drive failure, they encounter the mysterious organisms that call themselves Karon. For more details, feel free to check out the star wars notes.
In the interim, a few of us also attended the local Rennaissance Faire. We had an archery competition in which I beat Grant, watched musketeers demonstrate their shooting skills, bought nicknacks, and of course…the food!
We just spent the last week in Maui and it was a blast! If anyone is interested, you can check out the photo album. You can also check out Patrick’s videos of the adventure. I look forward to our next real-life adventure!
In the latest episode of Star Wars: Smuggler’s Run, we find our intrepid Bantha Squadron being commissioned to escort a Nebulon B Frigate full of high-level political prisoners. Just as they arrive at the Nav coordinates for their escort target, everything goes terribly wrong. Instead of their escort target, they find themselves nose-to-nose with a Star Destroyter. In a catastrophic hyperdrive failure during the escape, our unfortunate crew find themselves shuttled off into some unknown dimension were time and space work differently and alien horrors abound. With the damaged ship “The Miss Adventure” ready to fail at any moment, the crew is forced to dock with another, unknown ship floating in this Otherspace. For more details, read the game notes!
The D&D group got together last night for what might be the penultimate session before taking on Strahd, our vampire nemesis. In search of one of the Emeralds stolen from the Wizards of Wines, we ended up in mortal combat with Acererak the Lich…and I, at least, got pretty fucked up. Technically, I died twice, and almost met my end with a third death via Disintegration, which would have been rather final. I took some pictures of our fight, which made use of gorgeous terrain at Casa del Reese.
Overall, it was an intense battle that could have gone either way. At the end of the day, Acererak was vanquished along with Faust’s old Patron (for now!). Next up: the Windmill of Corpses and the last Emerald of Power before taking on the big bad Strahd himself.